Loading recaps
Opening the session archive and its saved versions.
Opening the session archive and its saved versions.
◈ CAMPAIGN LOG // SESSION ARCHIVE
Session reports, terrible decisions, divine interference, and the consequences that followed.
SESSION RECAPS PROVIDED BYGM ASSISTANT↗CURRENT ARCHIVE
1 version · All versions retained
Session Recap Baldur's Gate had fallen under a strange, uneasy peace. The Upper City was now firmly in the grip of Zilvra Xilraen and her drow armies, with patrols of dark elves replacing the city watch on the cobblestone streets. Yet the bureaucratic machinery of the High Hall g
1 version · All versions retained
Session Recap The evening at the Crystal Ball Inn wound down slowly, the hearth burning to embers as Séantal and Veyra Vorn lingered over their drinks long after the others had drifted away. Their conversation had begun with the dry, precise language of bureaucrats comparing note
1 version · All versions retained
Session Recap The ritual chamber in Szass Tam's estate crackled with dark energy as Magistrix Istrava, having arrived through a portal from Phlegethos, presided over the final arguments of Bane v. Tam — the divorce to end all divorces. The party stood as legal advocates for Szass
1 version · All versions retained
Session Recap The morning after their first night in Eltabbar, the party stirred awake at the Crystal Ball Inn — all except Yona, who had spent the entire night standing vigil over her sleeping companions, unblinking and motionless in the corner like a self-described paralysis de
1 version · All versions retained
Session Recap The party stepped through a flickering magical portal set into the stone wall of the Thayan embassy in Waterdeep, emerging moments later into a vast receiving hall in the city of Eltabbar. Blackstone columns rose into vaulted arches overhead, crimson lanterns burned
1 version · All versions retained
Session Recap The party returned to the Eomane estate to find it thoroughly transformed into the seat of a conqueror's court. Zilvra Xilraen, Matriarch of House Xilraen and Velessa's own mother, had claimed the largest chair in the living room — a blue recliner — as her throne, s
1 version · All versions retained
Session Recap The party emerged from the depths of Candlekeep's vaults, battered but victorious, the Seal of Concordance secured after their brutal clash with the mechanical giants below. As they passed through the basement levels that Yona had called home for fifty years, the gh
1 version · All versions retained
Session Recap The party gathered once more in the private office of Janussi, the Great Reader of Candlekeep, to finalize their preparations before descending into the library's deepest vaults. Janussi had already neutralized the magical virus hidden within the Book of Dead School
1 version · All versions retained
Session Recap With the Cassalanters arrested and their infernal dealings exposed to the authorities of Waterdeep, the party found themselves with a rare and unfamiliar luxury: free time. Velessa busied herself visiting the city's guilds, trading secrets with craftspeople and tink
1 version · All versions retained
Session Recap The morning after their meeting with the Cassalanter twins, the party roused themselves and made their way to Blackstaff Tower to present their hard-won evidence against House Cassalanter. Velessa, suffering from a migraine aura and navigating her wardrobe in magica
1 version · All versions retained
Session Recap The party stood ready to face Neferis, Commander of the Pradixikai — a cold, calculating erinyes sent by the archdevil Glasya to test their worth. The prize for surviving was nothing less than an authenticated copy of the contract the Cassalanters had signed with As
1 version · All versions retained
Session Recap The party stirred to life at the Blushing Mermaid inn, greeted by a full and daunting schedule. Velessa, ever the perfectionist, spent the early morning weaving fabric and thread into a new formal outfit — something befitting a meeting with a head of state. The grou
1 version · All versions retained
Session Recap The morning found Séantal, Talya, and Velessa gathered at a dockside café in Waterdeep's Dock Ward, their party considerably smaller than it had been. Vagnfríður had wandered off drunk to do as cats do, and Shane had disappeared into the gambling dens of Skullport,
1 version · All versions retained
Session Recap The evening at the Durinbold residence wound down pleasantly enough, with the Cassalanters making polite small talk and asking the party about their lives back in Baldur's Gate. Victoro, ever the wine snob, had gifted Velessa an entire bottle of special fortified vi
1 version · All versions retained
Session Recap The evening at the Blushing Mermaid wound down slowly, the crowd thinning as the music softened and guests retired to their rooms. Velessa amused herself by clinging upside down to the ceiling above the lower hall, a vampiric trick that drew more than a few bewilder
1 version · All versions retained
Session Recap The final days aboard the Chionthar Princess were a welcome reprieve from the chaos that had defined the party's time in Baldur's Gate. Velessa spent her evenings dancing, drinking, and cautiously rebuilding bridges with her sisters Ilmryn and Talice — conversations
1 version · All versions retained
Session Recap The party gathered on the casino deck of the Chionthar Princess around a bound female cultist of Bhaal, the god of murder, while Velessa's sisters — Ilmryn and Talice — watched from the gambling tables with smug amusement. Ilmryn teased Velessa about her past skills
1 version · All versions retained
Session Recap The party gathered around a table and made their introductions before setting their sights on the evening's grand event: the maiden cruise of the Chionthar Princess. Talya, a satyr from the Feywild, was drawn by sheer curiosity and wonder at the idea of a steam-powe
1 version · All versions retained
Session Recap The evening at the Silver Shield estate had already proven eventful before the first glass of wine was emptied. Lady Violet Szarr had slipped away to conduct private business with the other patriarchs in the back offices, leaving her bodyguards to mingle among the c
1 version · All versions retained
Session Recap The evening began with a reminder of the bargain struck with Lady Violet, the inheritor of the Szarr estate. In exchange for curing Velessa of her infernal gut parasite through a dark ritual, the party had agreed to escort the noblewoman safely to and from a grand b
1 version · All versions retained
Session Recap Velessa sought out her companion Séantal with an unusual request: accompany her to Szarr Palace for a ritual that Lady Violet had been preparing to address the infernal parasite that had long been squirming through her gut. Séantal agreed, though not without negotia
1 version · All versions retained
Session Recap The party reunited with Neria Ashgrove, a tiefling druid with a deep aversion to city life, at Saresha's Caress in Wyrm's Crossing. She had been waiting patiently in a forest-themed room, doing her best to endure the noise and press of civilization. After a brief an
1 version · All versions retained
Session Recap The morning in Candlekeep was a peaceful one. The party woke refreshed within the walls of the Great Library, with roughly seven days remaining of their allotted ten-day stay. Their adopted daughters — Kaela, Russora, and Nysene — had spent the visit becoming fast f
1 version · All versions retained
Session Recap The promise made to Cicerox weighed heavily on the group, and so the party set their sights on Candlekeep — the great fortress of knowledge perched on a rocky outcropping some thirty miles southwest of Baldur's Gate. Their plan was straightforward enough: find the t
1 version · All versions retained
Session Recap The party arrived at the Cliffside Cemetery just past midnight, spreading themselves across the fog-damp grounds to keep watch over the Tsar family plots. Shane took up position near the gate while the others concealed themselves among the tall, hip-high grass and t
1 version · All versions retained
Session Recap The party found themselves stranded in the Bronze Citadel deep within Avernus, the first layer of the Nine Hells, reeling from the fallout of Korrilla's betrayal. Vagnfríður had thrown their employer out a window after being banished to a harrowing vision of the sou
1 version · All versions retained
Session Recap The evening at the Ashen Cup began with an unexpected announcement. Velessa gathered the party to inform them that she had acquired seven imps — one more than the six she had bargained for at the Infernal Menagerie — and that rather than treating them as slaves, she
1 version · All versions retained
Session Recap The party passed through the iron gates of the Bronze Citadel, taking in the grim spectacle of Avernus's most militaristic stronghold. What might have been called a city was really a war camp that had simply refused to leave — permanent structures of black stone and
1 version · All versions retained
Session Recap Before departing for the Hells, the party made their final preparations in Baldur's Gate. Velessa got a fresh haircut, while Séantal and Shane made their way to the Unrolling Scroll, a temple of Oghma in the Temples district, to purchase vials of holy water blessed
1 version · All versions retained
Session Recap The evening at the Rat's Run had barely settled when the doors swung open and a group of shadowy figures stepped inside. Their leader was a tall, imposing bald man with pale gray, glassy eyes who drew no breath except when he spoke. He announced to the entire bar th
1 version · All versions retained
Session Recap The dust had barely settled over the Eomane estate when a loud knock rattled the front door. Standing on the threshold was Valeria, a hollyphant investigator for the Watch — a small, winged, elephant-like celestial being who floated lazily on the air and regarded th
1 version · All versions retained
Session Recap The party regrouped in the Eomane kitchen, tending to their wounds and debating their next move. Seris recovered her rapier from the wreckage of the previous battle while Velessa investigated a shimmering magical seal on the back door, going so far as to give it a c
1 version · All versions retained
Session Recap In the days leading up to the Eomane House party, the group gathered at the Imravel Exchange to make their preparations. Saresha provided Velessa with a scroll she had been seeking and agreed to research another spell on her behalf. Meanwhile, Séantal used their con
1 version · All versions retained
Session Recap The battle in the Lost Library of Lethchauntos raged on as Vagnfríður channeled her ancestral power, her body swelling to an enormous size as she carved through cultists with devastating swings of her great axe. Quillbit, the imp familiar bound to Velessa, fluttered
1 version · All versions retained
Session Recap The party stood before the ancient stone door marked with orcish runes, having just navigated through forty-five minutes of noxious sewer tunnels beneath Baldur's Gate. Eight and a half years after the absolute crisis, they had accepted a lucrative job from Saresha
1 version · All versions retained
Session Recap The party gathered at the Brampton Flaming Fist Outpost on a clear midday in Baldur's Gate, eight and a half years after the Absolute Crisis had devastated the city. The usual surly guard had been replaced by Tina, a young and overwhelmed liaison who had only been i