◈ CAMPAIGN LOG // SESSION ARCHIVE

TABLETOP RECAPS

Session reports, terrible decisions, divine interference, and the consequences that followed.

SESSION RECAPS PROVIDED BYGM ASSISTANT

CURRENT ARCHIVE

Gods, Monsters, and Poor Life Choices

23 TRANSMISSIONS INDEXED
Gods, Monsters, & Poor Life Choices // D&D

SESSION 23 // Session 23, The Kids Aren't Alright

Session Recap The evening at the Durinbold residence wound down pleasantly enough, with the Cassalanters making polite small talk and asking the party about their lives back in Baldur's Gate. Victoro, ever the wine snob, had gifted Velessa an entire bottle of special fortified vi

Gods, Monsters, & Poor Life Choices // D&D

SESSION 22 // Session 22, I Was Mermaid For This

Session Recap The evening at the Blushing Mermaid wound down slowly, the crowd thinning as the music softened and guests retired to their rooms. Velessa amused herself by clinging upside down to the ceiling above the lower hall, a vampiric trick that drew more than a few bewilder

Gods, Monsters, & Poor Life Choices // D&D

SESSION 21 // Session 21, Don't Rock the Boat

Session Recap The final days aboard the Chionthar Princess were a welcome reprieve from the chaos that had defined the party's time in Baldur's Gate. Velessa spent her evenings dancing, drinking, and cautiously rebuilding bridges with her sisters Ilmryn and Talice — conversations

Gods, Monsters, & Poor Life Choices // D&D

SESSION 20 // Session 20, Forever Kept Getting Longer

Session Recap The party gathered on the casino deck of the Chionthar Princess around a bound female cultist of Bhaal, the god of murder, while Velessa's sisters — Ilmryn and Talice — watched from the gambling tables with smug amusement. Ilmryn teased Velessa about her past skills

Gods, Monsters, & Poor Life Choices // D&D

SESSION 19 // Session 19, Loaded Dice, Loaded Guns

Session Recap The party gathered around a table and made their introductions before setting their sights on the evening's grand event: the maiden cruise of the Chionthar Princess. Talya, a satyr from the Feywild, was drawn by sheer curiosity and wonder at the idea of a steam-powe

Gods, Monsters, & Poor Life Choices // D&D

SESSION 18 // Session 18, Blood on the Dance Card pt.2

Session Recap The evening at the Silver Shield estate had already proven eventful before the first glass of wine was emptied. Lady Violet Szarr had slipped away to conduct private business with the other patriarchs in the back offices, leaving her bodyguards to mingle among the c

Gods, Monsters, & Poor Life Choices // D&D

SESSION 17 // Session 17, Blood on the Dance Card pt.1

Session Recap The evening began with a reminder of the bargain struck with Lady Violet, the inheritor of the Szarr estate. In exchange for curing Velessa of her infernal gut parasite through a dark ritual, the party had agreed to escort the noblewoman safely to and from a grand b

Gods, Monsters, & Poor Life Choices // D&D

SESSION 16 // Session 16, To Drink the Devil Dry

Session Recap Velessa sought out her companion Séantal with an unusual request: accompany her to Szarr Palace for a ritual that Lady Violet had been preparing to address the infernal parasite that had long been squirming through her gut. Séantal agreed, though not without negotia

Gods, Monsters, & Poor Life Choices // D&D

SESSION 15 // Session 15, The River's Rot

Session Recap The party reunited with Neria Ashgrove, a tiefling druid with a deep aversion to city life, at Saresha's Caress in Wyrm's Crossing. She had been waiting patiently in a forest-themed room, doing her best to endure the noise and press of civilization. After a brief an

Gods, Monsters, & Poor Life Choices // D&D

SESSION 14 // Session 14, Cicerox Unwritten pt.2

Session Recap The morning in Candlekeep was a peaceful one. The party woke refreshed within the walls of the Great Library, with roughly seven days remaining of their allotted ten-day stay. Their adopted daughters — Kaela, Russora, and Nysene — had spent the visit becoming fast f

Gods, Monsters, & Poor Life Choices // D&D

SESSION 13 // Session 13, Cicerox Unwritten pt.1

Session Recap The promise made to Cicerox weighed heavily on the group, and so the party set their sights on Candlekeep — the great fortress of knowledge perched on a rocky outcropping some thirty miles southwest of Baldur's Gate. Their plan was straightforward enough: find the t

Gods, Monsters, & Poor Life Choices // D&D

SESSION 12 // Session 12, Grave of the Witness pt.2

Session Recap The party arrived at the Cliffside Cemetery just past midnight, spreading themselves across the fog-damp grounds to keep watch over the Tsar family plots. Shane took up position near the gate while the others concealed themselves among the tall, hip-high grass and t

Gods, Monsters, & Poor Life Choices // D&D

SESSION 11 // Session 11, Grave of the Witness pt.1

Session Recap The party found themselves stranded in the Bronze Citadel deep within Avernus, the first layer of the Nine Hells, reeling from the fallout of Korrilla's betrayal. Vagnfríður had thrown their employer out a window after being banished to a harrowing vision of the sou

Gods, Monsters, & Poor Life Choices // D&D

SESSION 10 // Session 10, The Last Work of Cicerox pt.3

Session Recap The evening at the Ashen Cup began with an unexpected announcement. Velessa gathered the party to inform them that she had acquired seven imps — one more than the six she had bargained for at the Infernal Menagerie — and that rather than treating them as slaves, she

Gods, Monsters, & Poor Life Choices // D&D

SESSION 9 // Session 9, The Last Work of Cicerox pt.2

Session Recap The party passed through the iron gates of the Bronze Citadel, taking in the grim spectacle of Avernus's most militaristic stronghold. What might have been called a city was really a war camp that had simply refused to leave — permanent structures of black stone and

Gods, Monsters, & Poor Life Choices // D&D

SESSION 8 // Session 8, the Last Work of Cicerox pt.1

Session Recap Before departing for the Hells, the party made their final preparations in Baldur's Gate. Velessa got a fresh haircut, while Séantal and Shane made their way to the Unrolling Scroll, a temple of Oghma in the Temples district, to purchase vials of holy water blessed

Gods, Monsters, & Poor Life Choices // D&D

SESSION 7 // Session 7, the Devil You Know pt.2

Session Recap The evening at the Rat's Run had barely settled when the doors swung open and a group of shadowy figures stepped inside. Their leader was a tall, imposing bald man with pale gray, glassy eyes who drew no breath except when he spoke. He announced to the entire bar th

Gods, Monsters, & Poor Life Choices // D&D

SESSION 6 // Session 6, the Devil You Know pt.1

Session Recap The dust had barely settled over the Eomane estate when a loud knock rattled the front door. Standing on the threshold was Valeria, a hollyphant investigator for the Watch — a small, winged, elephant-like celestial being who floated lazily on the air and regarded th

Gods, Monsters, & Poor Life Choices // D&D

SESSION 5 // Session 5, Blood Night pt. 2 Finale

Session Recap The party regrouped in the Eomane kitchen, tending to their wounds and debating their next move. Seris recovered her rapier from the wreckage of the previous battle while Velessa investigated a shimmering magical seal on the back door, going so far as to give it a c

Gods, Monsters, & Poor Life Choices // D&D

SESSION 4 // Session 4, Blood Night pt.1

Session Recap In the days leading up to the Eomane House party, the group gathered at the Imravel Exchange to make their preparations. Saresha provided Velessa with a scroll she had been seeking and agreed to research another spell on her behalf. Meanwhile, Séantal used their con

Gods, Monsters, & Poor Life Choices // D&D

SESSION 3 // Session 3, The Lost Library Part 3, Finale

Session Recap The battle in the Lost Library of Lethchauntos raged on as Vagnfríður channeled her ancestral power, her body swelling to an enormous size as she carved through cultists with devastating swings of her great axe. Quillbit, the imp familiar bound to Velessa, fluttered

Gods, Monsters, & Poor Life Choices // D&D

SESSION 2 // Session 2, The Lost Library Part 2

Session Recap The party stood before the ancient stone door marked with orcish runes, having just navigated through forty-five minutes of noxious sewer tunnels beneath Baldur's Gate. Eight and a half years after the absolute crisis, they had accepted a lucrative job from Saresha

Gods, Monsters, & Poor Life Choices // D&D

SESSION 1 // Session 1, The Lost Library

Session Recap The party gathered at the Brampton Flaming Fist Outpost on a clear midday in Baldur's Gate, eight and a half years after the Absolute Crisis had devastated the city. The usual surly guard had been replaced by Tina, a young and overwhelmed liaison who had only been i