Gods, Monsters, and Poor Life Choices campaign banner

ACTIVE CAMPAIGN // PLAYER UPLINK

Gods, Monsters, and Poor Life Choices

Sessions, verified lore, recent discoveries, and a campaign-specific Ask Becka uplink.

Becka Bitesize

◉ BB-AI // WEEKLY CAMPAIGN BRIEF

LAST TIME ON…

BECKA IS CHECKING HER NOTES…

BB-AI // CAMPAIGN-SPECIFIC SEARCH

ASK BECKA

Questions asked here are restricted to this campaign’s indexed archive. Public supporting records appear as clickable citations.

★ PLAYER ROSTER // PRIMARY CAST

MEET THE PARTY

The heroes, liabilities, and highly questionable decision-makers currently carrying this story.

ShaneACTIVE PARTY

Shane Mortan

Player character listed among the Certificate’s current joint possessors of the Calamus Pactum. The certificate records Shane as a lawful recognized physical possessor, which establishes a material stake in any custody dispute. This makes Shane both a direct target for parties seeking the quill and a potential focal point for legal, infernal, or cult attenti

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SéantalACTIVE PARTY

Séantal

a tiefling celestial warlock who has a day job working in the office of civil works. They/Them Ideals- Sincerity. There's no good pretending to be something I'm not. Competency is a rare thing that should be rewarded, and often. Bonds- The small folk of the city, the dockworkers, the laborers, and the craftsmen. Séantal sees what comes through the city an

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TalyaACTIVE PARTY

Talya

A party member with hooves who uses a Ring of Swimming to swim and who discovered hidden underwater channels in the Blushing Mermaid's pool used by mermaid servers. She also carries a long spear stored in a Bag of Holding. A satyr wild magic sorcerer. She/her Here from the Feywild to explore the Prime Material Plane Ideals- Beauty in all its forms (everyt

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VagnfríðurACTIVE PARTY

Vagnfríður

Recorded by the Certificate of Authenticity included in this batch as a present joint possessor of the Calamus/Calimus Pactum relic; the certificate establishes a continuous chain of title culminating in a list of named physical possessors. As with other possessors, the certificate’s careful legal caveats mean Vagnfríður’s custodial link is documented but no

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VelessaACTIVE PARTY

Velessa Vaeltharyn

possessor of titled imp servants (per Bill of Sale)

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LATEST TRANSMISSION // SESSION ARCHIVE

THE STORY SO FAR

Jump straight into the newest session record, then continue through the complete campaign archive.

CAMPAIGN LIBRARY // PDF ARCHIVE

PLAYER DOCUMENTS

Reference books, handouts, and campaign packets. Documents load only when opened.

3 FILES
PDF // 01

Nine Little Promises by Cicerox

Nine Little Promises by Cicerox Printer Friendly.pdf // 483 KB
PDF // 02

Candlekeep Calendar, Swimsuit Edition

A full-color Calendar of Harptos, sold in the Candlekeep gift shop.

Candlekeep Calendar, Swimsuit Edition.pdf // 4.0 MB
PDF // 03

Velessa and Vagn at the Silvershield Ball

Velessa and Vagn at the Silvershield Ball.pdf // 108 KB

VERIFIED LORE // CAMPAIGN RECORDS

CAMPAIGN ARCHIVE

Recently verified discoveries alongside the quieter numbers behind the adventure.

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NEWLY VERIFIED // PUBLIC LORE

RECENT CODEX ADDITIONS

LOCATION

Blushing Mermaid

A notorious Lower City (Heapside/Bindle Street) tavern and inn famed across the Sword Coast for brawls, smuggling, and criminal networking; its life-size wooden mermaid sign bears severed, blackened hands as a grim statement about unpaid tabs. The Mermaid is a multi-level maze of shabby rooms and cellars, used as a hub by smugglers, fences, and criminal contacts; the Flaming Fist deliberately avoids interference, which locals read as corruption or quiet agreement. Aubrin Merrymiles is noted in some sources as a Guild contact at the Mermaid, and the inn functions as a ready-made underworld front-desk for parties seeking illicit services or information—at substantial personal risk. Despite danger, it remains operational due to utility and entrenched connections.

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LOCATION

Eastway

High-traffic Lower City district anchored by the Basilisk Gate and serving as Baldur’s Gate's main overland entry point; packed with inns, porters, caravan suppliers, and opportunistic criminal elements, the neighborhood is a frontline for travel services and a favored site for plots involving arrivals, hires, and gate-adjacent complications.

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LOCATION

Drakon Tavern

Small, respectable inn and tavern historically located in Manorborn (Upper City) adjacent to the Gist family estate; described in late-14th century DR sources as a single-story stone building with a spacious taproom, multiple accommodation tiers (common rooms to private bedrooms), and a notable named-drink menu—useful as a discreet meeting place in the Upper City.

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LOCATION

Counting House

Fortress-like waterfront bank and currency-exchange in the Steeps with subterranean vaults extending deep beneath the harbor, defended by stone golems and water elemental wards; publicly run by Rakath Glitterbeard and simultaneously tied to the Honorable Order of Moneylenders and the Steeps' Guild undercurrent, blending legitimate banking and rumored storage for stolen treasures.

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NPC

Kopali Dunn

Named in post-raid material as the Guild agent who runs Hamhocks Slaughterhouse after the Flaming Fist operation—using the facility and its meat shipments for smuggling goods and messages. Sources present Kopali as the Guild’s local operator who capitalized on the post‑cult power vacuum to turn the slaughterhouse into a leverage point for illicit logistics. Current state: described as running the operation covertly for the Guild, making the facility a persistent pressure point for smuggling and illicit trade rather than the overt cult venue it once was.

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OTHER

Fury of the Fist

Prominent public statue outside the Seatower of Balduran in the Seatower neighborhood used as a common meeting landmark and political symbol. The statue has a history of theft and vandalism—most notably the theft of its hand in 1482 DR, an episode tied to the Guild and resulting in civic scandal—and locals still argue whether any replacement hand is authentic. Functionally it is a neutral rendezvous point, a place for protests or covert drops, and a useful stage for plots involving the Flaming Fist, the Guild, or public image. Current state: still used as the district’s default meeting marker with contested history regarding repairs and restoration. Prominent public statue located outside the Seatower of Balduran that functions as a common meeting point and political symbol in the Seatower neighborhood. The statue carries a recorded history of theft and vandalism (notably the theft of its hand in 1482 DR), an incident that produced civic scandal and allegations of Guild involvement; local debate persists over whether any replacement appendage is authentic. Functionally it is a neutral rendezvous point and visible stage for protests, covert drops, and scenes involving the Flaming Fist or the Guild. Current campaign usage treats it as a durable urban landmark whose contested repair history provides immediate hooks for intrigue and public spectacle.

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ARCHIVE TELEMETRY // CAMPAIGN DISTRIBUTION

23 SESSION LOGS452 CODEX ENTRIES7 LORE CATEGORIES3 PLAYER FILES
LOCATION187
NPC174
ARTIFACT30
OTHER23
CREATURE17
FACTION16
CHARACTER5